Atieh Taheri

University of California, Santa Barbara | Santa Barbara, CA 93106
atieh [at] ece [dot] ucsb [dot] edu
profile picture

I am a PhD student working under the supervision of Prof. Misha Sra in Perceptual Engineering Lab at UCSB.
My research seeks to develop better ways for computer interaction to increase computer accessibility; specifically by learning more about experiences that people with motor impairments have, to identify their strengths and limitations, and to explore innovative techniques to enhance their quality of life and to broaden inclusion.


Education

University of California, Santa Barbara

Ph.D. student in Electrical and Computer Engineering
Advisor: Dr. Misha Sra

GPA: 3.77/4.00

Present

University of California, Santa Barbara

M.Sc. in Electrical and Computer Engineering

GPA: 3.77/4.00

June. 2019

Sharif University of Technology

B.Sc. in Computer Engineering (Software Engineering)

GPA: 18.13/20

Sept. 2011

Experience

Apple Inc., Cupertino, California, Summer Intern

Advisor: Dr. Marco Zuliani, Computer Vision Research Manager

Computer Vision and Machine Learning Research Project: Exploration of inspection tools for Deep Convolutional Networks.

Summer 2017

Apple Inc., Cupertino, California, Summer Intern

Advisor: Dr. Marco Zuliani, Computer Vision Research Manager

Computer Vision and Machine Learning Research Project: 3D Technology for User Photo Libraries.

Summer 2016

Magic Leap Inc., Mountain View, California, Summer Intern

Advisor: Dr. Jason Wither, Senior Software Engineer

Simulation and implementation of stereo monochromatic camera and depth sensor.

Summer 2015

Publications

Atieh Taheri, Ziv Weissman and Misha Sra. Exploratory Design of a Hands-free Video Game Controller for a Quadriplegic Individual. Augmented Humans Conference 2021
PDF | DOI | ArXiv | BibTeX | Video

Image

Atieh Taheri, Ziv Weissman. Designing a First Person Shooter Game for Quadriplegics. Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
PDF | DOI | BibTeX | Video
Winner of Student Game Competition (Innovative Interfaces)

Image

Atieh Taheri, Ziv Weissman and Misha Sra. Design and Evaluation of a Hands-free Video Game Controller for Individuals with Motor Impairments. Frontiers in Computer Science | Mobile and Ubiquitous Computing 2021
PDF | DOI | BibTeX

Image

Awards & Certifications

  • Awarded a GHC Student Scholarship to attend the 2021 Virtual Grace Hopper Celebration - 2021
  • Winner of the Student Game Competition in the Innovative Interfaces Category at CHI Conference on Human Factors in Computing Systems - 2021
  • Awarded a special fellowship in recognition of the outstanding academic record and scholarship potential by the Electrical and Computer Engineering Department, University of California, Santa Barbara - 2021
  • Selected as outstanding student in Lower-Division Italian Language Courses for meritorious achievement in the academic year 2019-2020 by the Department of French and Italian at the University of California, Santa Barbara - 2020
  • Selected as outstanding student in Lower-Division Italian Language Courses for meritorious achievement in the academic year 2018-2019 by the Department of French and Italian at the University of California, Santa Barbara - 2019
  • Awarded an Electrical and Computer Engineering Fellowship, University of California, Santa Barbara - 2014
  • Awarded fellowship of Exceptional Talents by Sharif University of Technology - 2011
  • Ranked the 2nd place in cumulative GPA among all B.Sc. students of Computer Engineering department, Software Engineering, Sharif University of Technology - 2011
  • Ranked the 6th place in cumulative GPA among all B.Sc. students of Computer Engineering department, Sharif University of Technology - 2011
  • Ranked the 2nd place in cumulative GPA among all B.Sc. students of Computer Engineering department, Software Engineering, Sharif University of Technology - 2011
  • Ranked the 1st place in cumulative GPA among all high school students in province - 2005

Skills

Programming Languages & Frameworks
  • C++
  • Python & Pytorch
  • MATLAB
  • Java
  • Unreal Engine
  • Unity 3D

Projects

Snow Fountain

Computer Graphics

Read More
Maze Explorer Game

Computer Graphics

Read More
Accelerated Ray Tracer with Monte Carlo

Advanced Rendering

Read More
Implementation of Path Tracing

Advanced Rendering

Read More
Subsurface Scatterring Approximation

Advanced Rendering

Read More
REYES-Style Architecture

Advanced Rendering

Read More
Implementation of Image Registration

Image Processing

Read More
Viewpoint Invariant Human Head Detection for Crowd Counting

Computer Vision

Read More